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Ark How To Increase Smelting Speed

These are tips for those that want to mess effectually with the settings.

For making a boosted server or merely having fun in unmarried player.

Do not re-create the numbers in these pictures, it'south crappy, just testing things.

I am not telling y'all what settings is the BEST server or so, I'1000 just explaining what a few settings do and what would be fun for a boosted server.

I too volition point out a few setting you lot would want to avoid, because they tin can ruin your game or kill all your dinos.

This is on PS4 console then on PC a few settings might be unlike.

@General TAB

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●Difficulty Level: 1 for console

On console Difficulty 1 is the same equally Difficulty v on PC. Max lvl of a wild dino volition exist 150. Everything is x5 so a lvl 1 would lvl 5 so that's the lowest you'll come across.

And it goes upwardly by 5's. And so if yous see a lvl 18 for case, you volition know your setting aren't on highest difficulty.

●...Damage

●...Resistance   Personaly I don't change these. Your and your dinos will get more than damage by other settings afterwards anyway.

With stucture resistance you lot tin make your structures indestructible but that takes away too much from the game I think.

●XP multiplier: x3 or x5 I would say.

It's a boosted server so you'll be mass killing and mass building so the XP will come flying in anyway.

Beingness max lvl on your first day is a fleck silly. And then aggain that's for a normal additional server. The theme of your server might requier yous to be max asap. Every server is unlike.

●Taming speed: If you lot put it loftier , like 100, and so equally before long as they swallow their first bite they will be tamed, the lilliputian and medium ones, the bigger ones might still need a few bites. It will go on their taming efficiency high, even if you don't use kibble or prime number.

For a bit more than challenge put information technology on

ten or 20.

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●Dino Harvester Damage: ↓

●Harvest Amount: These 2 get paw in hand and are upwards to you. Dino harvester impairment will increase how much your dino will gather. But because the dinos attack damage is increased by other settings, it quickly results in lag every time a dino harvests a bush, even if a Trex bites a tree information technology lags fifty-fifty though a Trex doesn't gather forest, it nonetheless calculates it. Then I keep Dino harvest Harm depression.

Harvest amount controlles how much you lot become for hitting a tree. I like it loftier, good for rare resources wich I just gather with a good pick or axe.

●Thespian water bleed: merely a bother then I plough it down. 0,01 volition brand it and so that y'all never have to drinkable. 0,1 - 0,2 volition cause you lot to get thirsty every at present and and so.

●Player food drain: in the past it was of import to not put it too low considering y'all needed the hunger to swallow to heal. Simply nowdays you heal by draining your nutrient. Then it'south not important what you choose. I keep it at 0,two - 0,3 so that I don't have to eat every v min.

●Dino Nutrient Drain: !!!!! Important !!!!!!

!!!!!! Keep THIS AT 1 !!!!!!!

If you lot lower it too much it will take ages for the creature you wanne tame to eat its first seize with teeth considering his food (stat) issent dropping to the signal he gets hungry.

Merely if you increase it, all your tamed dinos will get hungry super fast and might all starve to expiry.

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●Player stamina drain: 0,1 and you lot will be able to sprint 10 times longer.

●Dino character Stamina bleed: 0,01

I put this on 0,01 because of flyers.

Subsequently the flyer nerf their stamina drops so fast it aint fun to wing effectually. They already lost their speed. At least with this setting they can fly long without landing.

●Player graphic symbol health recovery

●Dino grapheme health recovery

I go on those at 30. This only applies when not in combat. And so every bit long equally y'all are fighting zip happens. But when y'all've killed your target, your health will return fairly speedily, and then you have to await less long before attacking the next target.

●Player harvesting impairment: aggain another harvesting setting. Then you'll take to residual this with the other harvesting settings. At that place are a lot of different settings that influence the aforementioned thing.

●Dino count: Amount of creatures on the map. ane for normal population

ii for dubble

0,i to take very few dinos

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Maximum Difficulty: Plough THIS ON!!

It makes certain that wild dino level goes upward to max level. For panel that's level 150 dinos.

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Some nice features hither.

●Utilise Corpse locator: The new beacon that helps us find our corpse to get our items back.

●Disable structure placement collision:

You can at present identify structures that partly collide with some other object. This enables a lot. At present you tin build into the rocks. Build a foundation diagonal intersecting anothe foundation. Hibernate spotlights inside pillars.

No more: "can non place construction hither"

●Allow multiple platform floors.

For platform saddles and rafts I think.

Is in by default? Because I never had problems with information technology. Thsn aggain I've just started making boats and my platform saddles are empty. Hereafter projects?

●Let unlimited respecs: Before this was always the case, now they changed it then you lot tin can only respec when y'all level up. Maybe good for pvp just on pve I wanne respecc when e'er I want to.

●Disable Dino Taming: ↓

●Disable Dino Riding: These two settings can be fun in a RolePlay server. Homo versus Fauna then on.

Some other way of doing this with more customisation is in Engrams just allowing the saddle engrams of selected creatures.

@Avant-garde Settings

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●..... interval: Higher number means longer untill the next interval. Slower

●.... Speed: Higher = Faster

●Infant nutrient consumption speed:

If you lot put it on 0,01 your newborn creatures tin can grow up without care of food. Particularly if the grow rates are turned up. I'chiliad playing around with car breeding and feeding mechanisms. I put 2 sheep in a box and all the lamb fall down in some other box and abound up waiting to exist fed to my Tigers and Raptors.

Alarm this setting can cause problems if someone leaves a love copple on wander. Overpopulation and lag or crash is possible. You might want to rurn that down a lot. This was just me playing around.

●Harvest Health: If you hit a tree you get wood. That amount yous become before the tree breaks is setting one. And then if you put it on 4 y'all will get four times more. Because the other settings brand me and my dino so strong the trees intermission with 1 hit. But lets say on a server with all settings on default and you lot would put Harvest Health on 10 it would take for ever to get your Mammoth or Trike through that forest. Because you lot volition need to hit every tree so many times.

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●Resources respawn flow:

How fast a harvested tree will grow back.

Or a stone, metal deposit,   .. .

●Babby cuddle stuff: I'chiliad even so experimenting with this and so I can't say much almost it.

●Daytime speed

●Nighttime speed: Longer days and shorter nights is more fun. Simply I wouldn't make the nights likewise short. Else you can't see your lights and you can't get RaptorClaws pressents.

Weird how you can change these speeds and the day bike speed independently.

How does that work mathematically?

●Spoiling time: so you'll keep your stuff

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●No resource radius structures:

How close things respawn to your buildings. College number and you lot have a nice open space around your edifice. Too high and you building blocks the respawning of that metal deposit.

WARNING if you lot lower this on an active server, a rock might spawn where your dino is parked. And your dino might disapear.

All-time is on 1 I call up.

● Crop decay speed: No ane wants rotten potatoes. My greenhouse is simply there for when I demand it. I don't need to work in it every day. And with this the crops stay fresh for use.

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Wild dinos

●Torpidity: Lower = Faster tranquilising

This depends on your server.

If you put information technology realy low so you could tame anything with just a puch in the face. So if you got a server for lots of people and y'all don desire them to have huge amounts of dinos super fast, so raise this and arrange the breeding and infant maturation speeds and then information technology's harder.

If y'all just play with a few friends on a locked dedicated server or lone and so putting it on 0,1 volition make taming easy and fast.

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●Tamed dino: E'er getting confused wich is the stats the dino gets when tamed and wich is the points yous put in yourself. Keep in listen that these are per level. It tin can easily be too much.

●Oxygen: This also increases the dinos swim speed. Actualy this works on players too. Carefull non to brand it likewise fast.

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●Analogousness: While this looks the aforementioned, information technology but applies to the bonus being given. Like when imprinting.

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● Torpidity: higher = less fast knocked out past a scorpion.

● Fortitude: Cold or heat don't bother yous

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●XP multiplier : Some other xp bonus setting. Y'all already get increased xp so don't put information technology too high because information technology stacks.

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●Crafting skill multiplier : Everything you craft has a take a chance to be of a lot college quality. More dmg, armor and so..

●Supply crate loot quality: Drops in world and in caves will now have ascendant quality items if put on 99. Better saddles and guns. Depends on what kind if server you are making. You might not want everyone to have ascendant gear by flying a few laps around the map.

●Line-fishing loot quality: aforementioned as above but for line-fishing.

●Fuel consumtion interval multiplier :

This increases the fourth dimension 1 fuel will burn down. Be it gas, sparkpowder, wood,....

Warning if you put it on 1000 and so you can't make charcoal (or Extremely dull) only do this when you lot have the industrial forge. That's the only way to brand charcoal fast. Because the woods is not its fuel merely what it processes.

I've put information technology on one thousand and then that my torches stay on all the time and I have loads of running ability generators. In every boat and I want to proceed them on and then the lights stay on.

●Increase platform structe limit:

l is max I retrieve. This allows you to build bigger ships and mobile bases.

Finnaly nosotros have this option on console.

I made this because in that location are a few settings I wanted to indicate out.

Information technology ended up beingness longer than intended.

I'm no expert and then some things might be wrong or incomplete.

If you see whatsoever mistakes let me know.

I did not talk over PvP settings because I don't know enough about it.

I am non claiming that this is a guide.

Merely a few tips and warnings.

I hope you enjoyed it.

Do check my other wikis and posts.

Plenty if tips there. Find it on my profile.

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Source: https://aminoapps.com/c/ark-survival-evolved/page/item/boosted-settings-tips/j088_ZnqHoIJ2wNzp0YWn28dgvNWl86vzNq

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